Server Rules
Follow Discord Guidelines! https://discordapp.com/guidelines
We have a goal, as few rules as possible. Why? So we all can have fun with not to many restrictions!
So if we all stick to these simple rules we all will have a good time!
(1.) Don't be a Jerk!
Don't kill anyone if you don't have a good reason for it. We are probably the last people on earth, and would you kill the few that's left just for fun? Roleplay every scenario to the fullest!
.
(2.) Character Creation
When creating a character you wish to roleplay as, you are not allowed to use names or portray famous/fictional people. When creating your character it is important that you have a full understanding of what you want to play as and how you wish to play them. If you are roleplaying as a passive character then you shouldn't be involved with robberies or base raiding. If you are playing as a Military, or Ex-Military You must have a good Out of character Understanding on how they should act or behave, and must act in a similar way. Be creative with your characters, have fun with it.
.
(3.) Standards of Roleplay
While playing on the server, you must remain in character at all times. If you are having technical issues, then you can warn the other player(s) while remaining IC. For Example, if you are lagging in the game you would say " I am suffering from headaches." If you wish to interact with them on there discord say "I am going to send you a bird." Or " I am leaving a note for you by the campfire." IF you are wanting to use soundboards to increase your play on the server you may.
However any and all music must be published before August 1st 2022, anything published after this date is not aloud to be used.
.
(4.) You are allowed to use 3rd party voice chats such as (DISCORD | TEAMSPEAK etc) for Out Of Character.
This will make it so much more fun for everyone. I know we cant control this but we strongly recommend everyone to use both in game communication and COMM's to maximize the experience.
.
(5a.) Base building has to be in the law of physics. **Don't push the limits!!
-Do not block Doors, Gates, or Hatches with objects.
-Do not make it impossible to raid door.
-Do not Stack doors or Build Kill Boxes! [Airlocks Allowed]
-Do not Build in High Loot Areas! (Ask Staff if building in a PVP Zone)
-Do not build too big! (4x4 or 5x5 Max not including already built structures)
(5b.) Base Restrictions
Bases must **not** be inside
1.5km from safe zone
"High Loot" Areas including box locations &
"PVP Zones & Black Market"
#🏞pvp-zones⚔
[Must Be Approved if inside PVP ZONE]
(5c.) No Blocking Bridges or Roadways
please #🎟create-ticket🎟 first!
Bases must follow Rule #5b.
You are Allowed 4 Bases on the map but you must keep up with them by making sure the base is complete no leftover construction, or decaying/falling flag.
.
(5d.) Traps & Mines
-Survivors are able to place Non-Lethal Traps such as bear traps, Non-Lethal Trip Wire traps during the week.
-Every Sunday survivors are able to equip there Lethal Traps and place them on there property.
(30 meters from Exterior Walls. [MAX])
.
(6.) Base Raiding
SUNDAY FUNDAY
Base Raiding is Active on Sundays!
-Maximum of 1 Raid per person/Group.
-No glitching.
-IF a raider sees a vehicle or valuable within another players property. They have an RP Reason to raid said property.
(Create a Ticket to confirm)
-Add "RP" to the encounter, MUST have RP Reason to Raid Property!
[Reasons: Finding a Vehicle within walls, hostile interaction with Owners, Faction War, or Retaliation!]
(So players have an idea on which player or group is attacking them.)
-Factions must wear matching Armbands or Patches if they are raiding together.
(Gives another way for players to identify the group raiding them.)
-No Re-Coding a Door or Gate when raiding, only way around this is if the player has been inactive for 1 month or they haven't recaptured it within 1 week. (If base is Abandoned this rule is ignored)
-No Helis for dropping players into walls!
(Must Breach Main Gates First in order to land Helicopter in base.)
-No Destroying Base Walls/Despawning Loot.
.
(7.) Safe Zone Rules
Good place to meet other survivors, or regroup with your friends.
If you Kill someone in the Safe Zone you will be given a 7 Day Ban.
There will be Community Tents and Barrels please take whatever you would like inside the community furniture.
-Do Not Steal The Safe Zone Furniture!
-No Soundboards/Copyright music played In Game besides cassettes.
-Do Not Spam Music at Trader for more than 5 minutes.
-Do not Park Vehicles at Trader for more than 24 hours!
-No Robberies or Cannibal Attacking's within 500 Meters!
-No Fast Driving!
-No Building within 1500 meters. (Despawns)
-No Driving or Flying vehicles into Safezone.
(8.) PVP Zones/Rules
-Go to #🏞pvp-zones⚔ for PVP Zones.
PVP Zones are Circled in Red in Game.
A player can **Kill on Sight** in these areas.
-Black Market & Extraction Zone.
.
(9.) Combat Logging
Combat Logging is forbidden here if you leave the session while in conflict it will result in a consequence with the staff.
.
(10.) Hot Zone/Robberies Initiation Rule
A "Hot Zone" is started when initiation of Robbery or Raiding.
[Meaning: If you are witnessing or involved in a robbery the area within -500 meters becomes a "KOS", same for raids.]
AI are exempted from this rule they are classified in the same environmental
category as Infected, and will always try hurting you. Be sure you are entering areas with caution.
***RP Initiation is needed for all robberies! (3-Warning System)***
**Warning #1:**
First Initiation must be clear! Ex: "Hands Up! On your Knees!"
[Victim can "KOS" robber after first warning, but this also gives the clear to the robber to "KOS"
**Warning #2:**
Robber is allowed to knock out survivor, after making the second Warning!
[Victim's Friend can "KOS" Robber if the second initiation has been made clear!]
**Warning #3:**
After the 3rd and final warning Robber is allowed to "KOS" survivor if they are non responsive to orders.
.
(11.) Kidnapping/Torture RP
Players allowed to kidnap and torture players for RP Reasoning ONLY.
Kidnapping should only last 30 minutes max, anything past this is up to survivor being kidnapped. Torture RP is ONLY allowed for 30 minutes Max, anything past this must be agreed to by survivor being tortured. If survivor obeys all orders they must be healed and given a chance to continue there journey. Must give permission in order to remove a body part in RP.
(local chat in game)
.
(12.) Cannibal/Bounty Hunter RP
Cannibal RP
Survivors that roleplay as Cannibals' are able to "kill" and eat characters who don't follow (3-Warning System).
Survivors that find human meat on other survivors are able to "Kill" in defense, to prevent themselves from becoming a victim.
Cannibals must follow "Rule #11".
Bounty Hunter RP
Players are able to place "Bounties" on other players.
If a Bounty is spotted the hunter may either use RP to "Capture or Kill" bounty for a reward.
If both parties had previous interactions and the bounty is aware of hunter's presence the bounty may defend themselves
initiating "Rule #10".
.
(13.) Valuing Life
When roleplaying you must ensure that you are valuing your character's life at all times. If you have a weapon pointed at your head, then you must wait for an opportunity that allows you to escape or retaliate. Do not Instantly turn and shoot. If you are surrounded by six people and you are by yourself, do not try and shoot your way out of it. If your character is killed and you didn't take "Value Of Life" into consideration, then you are subject to be character killed.
.
(14.) New Life Rule
If you are "Wounded" (Killed) by another player, then you must forget the events leading up to the death or 30 minutes prior to the event happening.
This does not stop your group, or party members who witnesses the event that happen to tell you about it so you can remember the event itself. Once you are killed by another player, then you are not allowed to return to the general location in which the encounter took place for 30 minutes after the encounter has fully ended. If you were killed by
an environmental factor, or in a KoS area then this is rule is void and you may return.
.
(15.) Vehicle Restrictions
To prevent vehicle glitches and lag players are only allowed 4 vehicles, 1 Heli, and 1 Boat.
Vehicles are "USED AT OWN RISK" vehicles and items inside will not be replaced without video proof that the loss was not the fault of the operator
.
(16.) Faction Limit
12 Members Max. per Group!
(Prevents Groups from becoming overwhelmingly massive.)
[Alliances are suggested for those who can not join group!]
.
(17.) Faction War
Factions must make war agreements in order to start a war.
Faction Leaders must communicate with each other there terms of war, this means Leaders can make requests from each other in order to resolve war in peace. If Leaders disagree with terms the War can not be started, resorts to Raids within Reasoning. If terms are Agreed upon they must create a ticket with staff to inform them of the war and the terms. The Faction that wins the war receives the agreed upon. (Ex. Terms were made upon Territories, Workers, Food, Weaponry, Ammunition, Vehicles, and etc.)
.
We have a goal, as few rules as possible. Why? So we all can have fun with not to many restrictions!
So if we all stick to these simple rules we all will have a good time!
(1.) Don't be a Jerk!
Don't kill anyone if you don't have a good reason for it. We are probably the last people on earth, and would you kill the few that's left just for fun? Roleplay every scenario to the fullest!
.
(2.) Character Creation
When creating a character you wish to roleplay as, you are not allowed to use names or portray famous/fictional people. When creating your character it is important that you have a full understanding of what you want to play as and how you wish to play them. If you are roleplaying as a passive character then you shouldn't be involved with robberies or base raiding. If you are playing as a Military, or Ex-Military You must have a good Out of character Understanding on how they should act or behave, and must act in a similar way. Be creative with your characters, have fun with it.
.
(3.) Standards of Roleplay
While playing on the server, you must remain in character at all times. If you are having technical issues, then you can warn the other player(s) while remaining IC. For Example, if you are lagging in the game you would say " I am suffering from headaches." If you wish to interact with them on there discord say "I am going to send you a bird." Or " I am leaving a note for you by the campfire." IF you are wanting to use soundboards to increase your play on the server you may.
However any and all music must be published before August 1st 2022, anything published after this date is not aloud to be used.
.
(4.) You are allowed to use 3rd party voice chats such as (DISCORD | TEAMSPEAK etc) for Out Of Character.
This will make it so much more fun for everyone. I know we cant control this but we strongly recommend everyone to use both in game communication and COMM's to maximize the experience.
.
(5a.) Base building has to be in the law of physics. **Don't push the limits!!
-Do not block Doors, Gates, or Hatches with objects.
-Do not make it impossible to raid door.
-Do not Stack doors or Build Kill Boxes! [Airlocks Allowed]
-Do not Build in High Loot Areas! (Ask Staff if building in a PVP Zone)
-Do not build too big! (4x4 or 5x5 Max not including already built structures)
(5b.) Base Restrictions
Bases must **not** be inside
1.5km from safe zone
"High Loot" Areas including box locations &
"PVP Zones & Black Market"
#🏞pvp-zones⚔
[Must Be Approved if inside PVP ZONE]
(5c.) No Blocking Bridges or Roadways
please #🎟create-ticket🎟 first!
Bases must follow Rule #5b.
You are Allowed 4 Bases on the map but you must keep up with them by making sure the base is complete no leftover construction, or decaying/falling flag.
.
(5d.) Traps & Mines
-Survivors are able to place Non-Lethal Traps such as bear traps, Non-Lethal Trip Wire traps during the week.
-Every Sunday survivors are able to equip there Lethal Traps and place them on there property.
(30 meters from Exterior Walls. [MAX])
.
(6.) Base Raiding
SUNDAY FUNDAY
Base Raiding is Active on Sundays!
-Maximum of 1 Raid per person/Group.
-No glitching.
-IF a raider sees a vehicle or valuable within another players property. They have an RP Reason to raid said property.
(Create a Ticket to confirm)
-Add "RP" to the encounter, MUST have RP Reason to Raid Property!
[Reasons: Finding a Vehicle within walls, hostile interaction with Owners, Faction War, or Retaliation!]
(So players have an idea on which player or group is attacking them.)
-Factions must wear matching Armbands or Patches if they are raiding together.
(Gives another way for players to identify the group raiding them.)
-No Re-Coding a Door or Gate when raiding, only way around this is if the player has been inactive for 1 month or they haven't recaptured it within 1 week. (If base is Abandoned this rule is ignored)
-No Helis for dropping players into walls!
(Must Breach Main Gates First in order to land Helicopter in base.)
-No Destroying Base Walls/Despawning Loot.
.
(7.) Safe Zone Rules
Good place to meet other survivors, or regroup with your friends.
If you Kill someone in the Safe Zone you will be given a 7 Day Ban.
There will be Community Tents and Barrels please take whatever you would like inside the community furniture.
-Do Not Steal The Safe Zone Furniture!
-No Soundboards/Copyright music played In Game besides cassettes.
-Do Not Spam Music at Trader for more than 5 minutes.
-Do not Park Vehicles at Trader for more than 24 hours!
-No Robberies or Cannibal Attacking's within 500 Meters!
-No Fast Driving!
-No Building within 1500 meters. (Despawns)
-No Driving or Flying vehicles into Safezone.
(8.) PVP Zones/Rules
-Go to #🏞pvp-zones⚔ for PVP Zones.
PVP Zones are Circled in Red in Game.
A player can **Kill on Sight** in these areas.
-Black Market & Extraction Zone.
.
(9.) Combat Logging
Combat Logging is forbidden here if you leave the session while in conflict it will result in a consequence with the staff.
.
(10.) Hot Zone/Robberies Initiation Rule
A "Hot Zone" is started when initiation of Robbery or Raiding.
[Meaning: If you are witnessing or involved in a robbery the area within -500 meters becomes a "KOS", same for raids.]
AI are exempted from this rule they are classified in the same environmental
category as Infected, and will always try hurting you. Be sure you are entering areas with caution.
***RP Initiation is needed for all robberies! (3-Warning System)***
**Warning #1:**
First Initiation must be clear! Ex: "Hands Up! On your Knees!"
[Victim can "KOS" robber after first warning, but this also gives the clear to the robber to "KOS"
**Warning #2:**
Robber is allowed to knock out survivor, after making the second Warning!
[Victim's Friend can "KOS" Robber if the second initiation has been made clear!]
**Warning #3:**
After the 3rd and final warning Robber is allowed to "KOS" survivor if they are non responsive to orders.
.
(11.) Kidnapping/Torture RP
Players allowed to kidnap and torture players for RP Reasoning ONLY.
Kidnapping should only last 30 minutes max, anything past this is up to survivor being kidnapped. Torture RP is ONLY allowed for 30 minutes Max, anything past this must be agreed to by survivor being tortured. If survivor obeys all orders they must be healed and given a chance to continue there journey. Must give permission in order to remove a body part in RP.
(local chat in game)
.
(12.) Cannibal/Bounty Hunter RP
Cannibal RP
Survivors that roleplay as Cannibals' are able to "kill" and eat characters who don't follow (3-Warning System).
Survivors that find human meat on other survivors are able to "Kill" in defense, to prevent themselves from becoming a victim.
Cannibals must follow "Rule #11".
Bounty Hunter RP
Players are able to place "Bounties" on other players.
If a Bounty is spotted the hunter may either use RP to "Capture or Kill" bounty for a reward.
If both parties had previous interactions and the bounty is aware of hunter's presence the bounty may defend themselves
initiating "Rule #10".
.
(13.) Valuing Life
When roleplaying you must ensure that you are valuing your character's life at all times. If you have a weapon pointed at your head, then you must wait for an opportunity that allows you to escape or retaliate. Do not Instantly turn and shoot. If you are surrounded by six people and you are by yourself, do not try and shoot your way out of it. If your character is killed and you didn't take "Value Of Life" into consideration, then you are subject to be character killed.
.
(14.) New Life Rule
If you are "Wounded" (Killed) by another player, then you must forget the events leading up to the death or 30 minutes prior to the event happening.
This does not stop your group, or party members who witnesses the event that happen to tell you about it so you can remember the event itself. Once you are killed by another player, then you are not allowed to return to the general location in which the encounter took place for 30 minutes after the encounter has fully ended. If you were killed by
an environmental factor, or in a KoS area then this is rule is void and you may return.
.
(15.) Vehicle Restrictions
To prevent vehicle glitches and lag players are only allowed 4 vehicles, 1 Heli, and 1 Boat.
Vehicles are "USED AT OWN RISK" vehicles and items inside will not be replaced without video proof that the loss was not the fault of the operator
.
(16.) Faction Limit
12 Members Max. per Group!
(Prevents Groups from becoming overwhelmingly massive.)
[Alliances are suggested for those who can not join group!]
.
(17.) Faction War
Factions must make war agreements in order to start a war.
Faction Leaders must communicate with each other there terms of war, this means Leaders can make requests from each other in order to resolve war in peace. If Leaders disagree with terms the War can not be started, resorts to Raids within Reasoning. If terms are Agreed upon they must create a ticket with staff to inform them of the war and the terms. The Faction that wins the war receives the agreed upon. (Ex. Terms were made upon Territories, Workers, Food, Weaponry, Ammunition, Vehicles, and etc.)
.